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Hello and Welcome All


 

Welcome to my portfolio. I am excited to showcase my work that I’ve compiled during my tenure at Full Sail University and my internship at Zygobot Studios. Take a look and feel free to get in touch if you’d like to discuss potential opportunities to work together.

PROJECTS

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I gotten accepted into the Indie Capstone program as an intern for Zygobot Studios. I joined several projects and taken a variety of roles as a game programmer (animation, gameplay mechanic, UI, audio and visual feature).

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I joined the Indie Group at Full Sail University to work on a project call Rotten Apples. I  primarily worked on a gameplay mechanic that focus on player distracting the AI with a rock thrown to create a noise or whistling, foot step and breathing audio for the player, and vehicle movement on both air and ground.

I had the privilege of joining in for a Runway Project dedicating to encourage creativity for young children at a summer camp program. During my tenure, I worked on redoing some classical arcade games with a new software program I never used, and creating props, characters, environments, and mechanics for younger audiences to use as tools to develop their game.

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I participated the 2025 Global Game Jam in Brooklyn, NY with a team consist of a game and level designer, a programmer, and an artist. We were given the theme of Bubbles, and thus create a challenging endless climbing game where the player must outrun an overflowing beer wave rising from the ground, all while avoid dangers of pests, birds, and unrulily guests. The idea of the theme came from the foam beer makes when poured onto a glass.

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During the summer of 2024, I participated on an Game Jam from Itch.io. As a Game Designer and Programmer, I worked on the game mechanics, level design, and overall feel alongside a 2D and background artist and audio designer. The project took about one week to complete during the competition hours.

ABOUT ME
  • I am a student of Full Sail University going for a Master's Degree. I have achieved a bachelor’s degree in Game Design in 2021 and an Associate’s Degree in 2015, both for a Game Design degree program. I have also participated in a Game Design contest as a finalist with a card game design alongside a fellow colleague in 2015, and partake in several game jams during 2024 & 2025.

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DESIGN PHILOSOPHY
  • Everyone has a story. When you create a game, you are creating a characters, worlds, and action. You are creating an experience that others will venture through and experience. Never reject your story, for it can someday be entertain by the masses today.

CONTACT ME

Mobile: 347-290-4781
Mail: luiszeno99@gmail.com

© 2023 by Luis Zeno. Proudly created with Wix.com

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