Luis Zeno Jr
Hello and Welcome All
Welcome to my portfolio. I am excited to showcase my work that I’ve compiled during my tenure at Full Sail University, which includes a combination of collaborations, video editing and personal projects. Take a look and feel free to get in touch if you’d like to discuss potential opportunities to work together.

I had the privilege of joining in for a Runway Project dedicating to encourage creativity for young children at a summer camp program. During my tenure, I worked on redoing some classical arcade games with a new software program I never used, and creating props, characters, environments, and mechanics for younger audiences to use as tools to develop their game.
High Malt-Titude

I participated the 2025 Global Game Jam in Brooklyn, NY with a team consist of a game and level designer, a programmer, and an artist. We were given the theme of Bubbles, and thus create a challenging endless climbing game where the player must outrun an overflowing beer wave rising from the ground, all while avoid dangers of pests, birds, and unrulily guests. The idea of the theme came from the foam beer makes when poured onto a glass.

During the summer of 2024, I participated on an Game Jam from Itch.io. As a Game Designer and Programmer, I worked on the game mechanics, level design, and overall feel alongside a 2D and background artist and audio designer. The project took about one week to complete during the competition hours.

At my very first Game Jam in Brooklyn, NY, I worked with artists and game designer to create a Bear Dating Simulation, where the player select the proper response to the bear they are dating. It was my first attempt at a visual novel, and having an experience of working with others in person, time management, and programming a visual novel game.
ABOUT ME
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I am a student of Full Sail University going for a bachelor’s degree in Game Design. I have an Associate’s Degree in Game Design back in 2015 and have participated in a Game Design contest as a finalist with a card game design alongside a fellow colleague. I am also skilled in video editing, where one of my films where a part of the student film festival in 2015
DESIGN PHILOSOPHY
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Everyone has a story. When you create a game, you are creating a characters, worlds, and action. You are creating an experience that others will venture through and experience. Never reject your story, for it can someday be entertain by the masses today.